Replay
  • UndeadSuperfurion
    1. Death Knight, level 4
    2. Lich, level 2
  • Night ElfTheFlash
    1. Dark Ranger, level 4
    2. Pandaren Brewmaster, level 3
    3. Naga Sea Witch, level 1
vs
Game length
00:14:15
Patch
2.00
Downloads
19
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 10, 2026 by Stowka
Game breakdown

Superfurion (Superfurion#2332)

103 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Gargoyle11
  • Acolyte9
  • Ghoul7

Buildings

  • Ziggurat4
  • Crypt2
  • Tomb of Relics2
  • Altar of Darkness1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Boneyard1

Upgrades

  • Creature AttackLevel 3
  • Creature Carapace
  • Stone Form

Items

  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 1234
Set 4 10 1 1
Used 34 71 8 0
Actions by type
Right clicks
588
Selections
395
Control group selections
113
Control groups set
16
Build and train orders
66
Abilities
26
Basic commands
121
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

TheFlash (TheFlash#22900)

185 APM

Heroes

  • Dark RangerLevel 4
    1. Black Arrow level 2
    2. Life Drain level 1
    3. Silence level 1
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Haze level 1
  • Naga Sea WitchLevel 1
    1. Forked Lightning level 1

Units

  • Wisp20
  • Dryad7
  • Archer6
  • Goblin Shredder4
  • Druid of the Claw2

Buildings

  • Moon Well6
  • Ancient Protector4
  • Tree of Ages2
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Backpack
  • Abolish Magic
  • Strength of the WildLevel 3
  • Reinforced Hides
  • Druid of the Claw TrainingLevel 3
  • Upgrade Moon Glaive

Items

  • Moonstone1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 22 8 1 1 1 1
Used 148 105 15 155 168 44
Actions by type
Right clicks
1117
Selections
512
Control group selections
635
Control groups set
34
Build and train orders
93
Abilities
22
Basic commands
10
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Undead
7,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,694 3:33 5,388 7:07 8,081 10:41 10,775 14:15
Army2,765
Economy675
Production730
Technology820
Support2,050
NightelfData incomplete
10,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,694 3:33 5,388 7:07 8,081 10:41 10,775 14:15
Army3,805
Economy1,540
Production640
Technology1,170
Support3,620

Partial spend: actions with unknown prices are excluded.

14:15 / 14:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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