Replay
  • Night ElfMoon
    1. Demon Hunter, level 5
    2. Goblin Tinker, level 5
  • HumanSok
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Blood Mage, level 1
vs
Game length
00:24:48
Patch
2.00
Downloads
40
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 10, 2026 by kover2177
Game breakdown

Moon (Moon#35134)

310 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Goblin TinkerLevel 5
    1. Cluster Rockets level 3
    2. Engineering Upgrade level 2

Units

  • Wisp54
  • Dryad8
  • Druid of the Claw8
  • Archer6
  • Faerie Dragon2
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well8
  • Ancient of Lore5
  • Hunter's Hall4
  • Altar of Elders2
  • Tree of Life2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Well Spring
  • Reinforced HidesLevel 3
  • Mark of the ClawLevel 2

Items

  • Scroll of Healing11
  • Scroll of Town Portal3
  • Moonstone3
  • Tome of Retraining2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 12345
Set 318 157 136 71 3
Used 597 700 373 25 461
Group 67890
Set 7 6 5 3 3
Used 690 209 0 0 0
Actions by type
Right clicks
2075
Selections
687
Control group selections
3055
Control groups set
709
Build and train orders
260
Abilities
165
Basic commands
368
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
33

Sok (SooooK#31962)

263 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Peasant23
  • Footman12
  • Spell Breaker10
  • Mortar Team8
  • Priest7
  • Sorceress7
  • Rifleman2
  • Knight2
  • Flying Machine1

Buildings

  • Farm11
  • Altar of Kings3
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Workshop2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • Long Rifles
  • Gunpowder
  • Fragmentation Shards
  • PlatingLevel 2
  • Swords

Items

  • Lesser Clarity Potion9
  • Scroll of Town Portal5
  • Scroll of Regeneration4
  • Potion of Mana4
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Dust of Appearance1
  • Tome of Retraining1
  • Staff of Sanctuary1
  • Potion of Healing1

Control groups

Group 12345
Set 348 138 38 32 6
Used 734 614 203 64 125
Group 6790
Set 2 1 1 1
Used 59 52 42 61
Actions by type
Right clicks
1822
Selections
1262
Control group selections
1954
Control groups set
567
Build and train orders
253
Abilities
129
Basic commands
243
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
20,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,099 6:12 10,198 12:24 15,296 18:36 20,395 24:48
Army4,905
Economy3,920
Production1,435
Technology850
Support9,285

Partial spend: actions with unknown prices are excluded.

Human
19,770

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,099 6:12 10,198 12:24 15,296 18:36 20,395 24:48
Army8,240
Economy2,110
Production1,280
Technology905
Support7,235
24:48 / 24:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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