Replay
  • Night ElfMoon
    1. Warden, level 8
  • HumanSok
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 4
vs
Game length
00:26:02
Patch
2.00
Downloads
30
Devalayam
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 10, 2026 by kover2177
Game breakdown

Moon (Moon#35134)

291 APM

Heroes

  • WardenLevel 8
    1. Shadow Strike level 3
    2. Blink level 3
    3. Spirit of Vengeance level 1
    4. Fan of Knives level 1

Units

  • Wisp40
  • Druid of the Claw11
  • Dryad6
  • Archer5
  • Hippogryph3
  • Goblin Shredder2
  • Mud Golem1

Buildings

  • Moon Well16
  • Ancient of War5
  • Ancient of Lore5
  • Tree of Life4
  • Ancient of Wind4
  • Ancient Protector4
  • Hunter's Hall2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Improved Bows
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 2
  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw

Items

  • Boots of Speed1
  • Orb of Venom1
  • Moonstone1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 12345
Set 263 120 255 36 4
Used 698 599 400 23 461
Group 67890
Set 13 4 6 4 4
Used 595 123 1 0 1
Actions by type
Right clicks
1920
Selections
710
Control group selections
2901
Control groups set
709
Build and train orders
177
Abilities
226
Basic commands
581
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Sok (SooooK#31962)

251 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Divine Shield level 1
    3. Devotion Aura level 1

Units

  • Peasant27
  • Footman10
  • Flying Machine8
  • Siege Engine5
  • Knight5
  • Spell Breaker4
  • Mortar Team3
  • Goblin Zeppelin2
  • Gryphon Rider2
  • Goblin Shredder1

Buildings

  • Farm13
  • Scout Tower13
  • Arcane Tower8
  • Guard Tower5
  • Town Hall3
  • Arcane Vault3
  • Workshop3
  • Cannon Tower3
  • Lumber Mill2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1
  • Gryphon Aviary1

Upgrades

  • GunpowderLevel 2
  • Magic Sentry
  • Flak Cannons
  • Flying Machine Bombs
  • Plating
  • Storm Hammers
  • Animal War Training
  • SwordsLevel 2
  • Fragmentation Shards

Items

  • Lesser Clarity Potion6
  • Potion of Healing5
  • Scroll of Town Portal5
  • Scroll of Regeneration4
  • Ivory Tower4
  • Staff of Sanctuary3
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Slow1
  • Potion of Mana1

Control groups

Group 1234
Set 1196 477 23 27
Used 719 377 62 9
Group 5690
Set 5 1 1 1
Used 92 37 79 91
Actions by type
Right clicks
1712
Selections
920
Control group selections
1466
Control groups set
1731
Build and train orders
256
Abilities
105
Basic commands
34
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
19,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,440 6:30 10,880 13:01 16,320 19:31 21,760 26:02
Army5,700
Economy3,760
Production2,305
Technology1,050
Support6,205
Human
21,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,440 6:30 10,880 13:01 16,320 19:31 21,760 26:02
Army7,165
Economy3,180
Production1,050
Technology2,660
Support7,705
26:02 / 26:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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