Replay
  • UndeadEer0
    1. Death Knight, level 5
    2. Naga Sea Witch, level 5
    3. Lich, level 4
  • Night ElfKaho
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
    3. Priestess of the Moon, level 2
vs
Game length
00:24:56
Patch
2.00
Downloads
36
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 10, 2026 by Elven_Star
Game breakdown

Eer0 (orange#14823)

308 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 3
    2. Forked Lightning level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2

Units

  • Ghoul17
  • Crypt Fiend15
  • Acolyte13
  • Abomination7
  • Obsidian Statue6

Buildings

  • Altar of Darkness9
  • Ziggurat8
  • Crypt2
  • Haunted Gold Mine2
  • Slaughterhouse2
  • Necropolis2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1

Upgrades

  • Burrow
  • Destroyer Form
  • Disease Cloud
  • Creature AttackLevel 2
  • Creature Carapace
  • Web
  • Ghoul Frenzy

Items

  • Potion of Lesser Invulnerability6
  • Scroll of Healing6
  • Potion of Mana4
  • Scroll of Town Portal4
  • Rod of Necromancy2
  • Potion of Healing2
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1
  • Circlet of Nobility1

Control groups

Group 12345
Set 129 13 9 8 2
Used 960 786 209 109 23
Actions by type
Right clicks
3077
Selections
1442
Control group selections
2087
Control groups set
161
Build and train orders
306
Abilities
99
Basic commands
398
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Kaho (KAHO#31819)

307 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Priestess of the MoonLevel 2
    1. Scout level 1
    2. Trueshot Aura level 1

Units

  • Wisp25
  • Druid of the Claw13
  • Dryad8
  • Archer5
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Ancient of Wonders3
  • Tree of Life3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Reinforced HidesLevel 2
  • Well SpringLevel 2
  • Strength of the WildLevel 2
  • Nature's Blessing

Items

  • Orb of Venom3
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 37 20 5 3 1 1
Used 1158 733 35 237 132 175
Actions by type
Right clicks
2962
Selections
1701
Control group selections
2470
Control groups set
67
Build and train orders
189
Abilities
143
Basic commands
33
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Undead
21,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,334 6:14 10,668 12:28 16,001 18:42 21,335 24:56
Army8,145
Economy1,875
Production2,300
Technology1,195
Support7,820
NightelfData incomplete
14,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,334 6:14 10,668 12:28 16,001 18:42 21,335 24:56
Army5,500
Economy2,520
Production640
Technology975
Support4,585

Partial spend: actions with unknown prices are excluded.

24:56 / 24:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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