Replay
  • OrcLizachka
    1. Blademaster, level 1
    2. Shadow Hunter, level 1
  • OrcDanGer
    1. Blademaster, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:07:33
Patch
2.00
Downloads
20
Nauru Republic
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 9, 2026 by Pawn
Game breakdown

Lizachka (ternt76#2826)

103 APM

Heroes

  • BlademasterLevel 1
    1. Wind Walk level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon9

Buildings

  • Watch Tower8
  • Orc Burrow5
  • Stronghold4
  • Altar of Storms1
  • War Mill1
  • Voodoo Lounge1
  • Fortress1

Items

  • Healing Salve2
  • Lesser Clarity Potion1
  • Circlet of Nobility1

Control groups

Group 14
Set 1 2
Used 42 27
Actions by type
Right clicks
426
Selections
176
Control group selections
69
Control groups set
3
Build and train orders
46
Abilities
13
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

DanGer (DanGer#2365)

333 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon10
  • Grunt8
  • Spirit Walker1

Buildings

  • Orc Burrow5
  • Stronghold2
  • Fortress2
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • War Mill1

Items

  • Healing Salve4
  • Scroll of Speed2
  • Dust of Appearance2
  • Lesser Clarity Potion1
  • Circlet of Nobility1

Control groups

Group 124567
Set 2 13 1 2 2 1
Used 350 261 337 20 305 209
Actions by type
Right clicks
575
Selections
230
Control group selections
1482
Control groups set
21
Build and train orders
61
Abilities
13
Basic commands
103
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Orc
4,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,638 1:53 3,275 3:46 4,913 5:39 6,550 7:33
Army0
Economy675
Production180
Technology1,585
Support2,485
Orc
6,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,638 1:53 3,275 3:46 4,913 5:39 6,550 7:33
Army1,795
Economy750
Production630
Technology1,280
Support2,095
7:33 / 7:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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