Replay
  • Night ElfMoon
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
  • HumanChaemiko
    1. Archmage, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:10:21
Patch
2.00
Downloads
46
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 9, 2026 by Elven_Star
Game breakdown

Moon (Moon#35134)

315 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp15
  • Archer12
  • Druid of the Claw4

Buildings

  • Moon Well4
  • Hunter's Hall2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing3
  • Boots of Speed1
  • Orb of Venom1

Control groups

Group 12345
Set 91 110 143 8 2
Used 277 269 123 9 265
Group 67890
Set 3 4 5 2 2
Used 382 113 1 6 1
Actions by type
Right clicks
825
Selections
239
Control group selections
1446
Control groups set
370
Build and train orders
89
Abilities
25
Basic commands
189
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Chaemiko (ZizonHuman#3182)

311 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant9
  • Rifleman8
  • Footman6
  • Priest4
  • Sorceress2

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Gunpowder
  • Long Rifles

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 12345
Set 47 90 44 37 64
Used 228 422 125 72 76
Actions by type
Right clicks
1002
Selections
569
Control group selections
923
Control groups set
282
Build and train orders
151
Abilities
20
Basic commands
210
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
7,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,819 2:35 3,638 5:10 5,456 7:45 7,275 10:21
Army2,580
Economy900
Production640
Technology700
Support2,455
Human
6,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,819 2:35 3,638 5:10 5,456 7:45 7,275 10:21
Army3,300
Economy675
Production490
Technology465
Support1,355
10:21 / 10:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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