Replay
  • Night ElfJens
    1. Firelord, level 4
    2. Naga Sea Witch, level 2
  • Night ElfKaho
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:13:43
Patch
2.00
Downloads
33
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 9, 2026 by Elven_Star
Game breakdown

Jens (Jens#11592)

368 APM

Heroes

  • FirelordLevel 4
    1. Soul Burn level 2
    2. Incinerate level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp34
  • Archer17
  • Assassin4
  • Forest Troll High Priest4
  • Rogue2
  • Kobold Geomancer1

Buildings

  • Ancient of War11
  • Moon Well6
  • Ancient of Wonders3
  • Altar of Elders1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Nature's Blessing
  • Improved BowsLevel 3
  • Ultravision

Items

  • Scroll of Healing2
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Potion of Healing1
  • Staff of Preservation1

Control groups

Group 12345
Set 248 6 401 23 37
Used 606 0 394 410 324
Group 67890
Set 17 16 16 16 1
Used 28 0 0 0 6
Actions by type
Right clicks
1252
Selections
725
Control group selections
1768
Control groups set
781
Build and train orders
127
Abilities
76
Basic commands
195
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
17

Kaho (KAHO#31819)

316 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp15
  • Druid of the Claw8
  • Archer5

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Improved Bows
  • Strength of the Wild
  • Druid of the Claw TrainingLevel 4
  • Well Spring
  • Mark of the Claw
  • Reinforced Hides

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 25 15 3 3 1 1
Used 757 566 28 237 114 197
Actions by type
Right clicks
1632
Selections
548
Control group selections
1899
Control groups set
48
Build and train orders
85
Abilities
52
Basic commands
6
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
12,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,085 3:25 6,170 6:51 9,255 10:17 12,340 13:43 U U U U U U U
Army4,985
Economy2,380
Production1,830
Technology570
Support2,575

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
8,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,085 3:25 6,170 6:51 9,255 10:17 12,340 13:43
Army2,690
Economy900
Production820
Technology1,500
Support2,615

Partial spend: actions with unknown prices are excluded.

13:43 / 13:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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