Replay
  • Night ElfJens
    1. Keeper of the Grove, level 6
    2. Priestess of the Moon, level 5
  • Night ElfKaho
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 4
vs
Game length
00:25:52
Patch
2.00
Downloads
40
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 9, 2026 by Elven_Star
Game breakdown

Jens (Jens#11592)

394 APM

Heroes

  • Keeper of the GroveLevel 6
    1. Force of Nature level 3
    2. Entangling Roots level 2
    3. Tranquility level 1
  • Priestess of the MoonLevel 5
    1. Trueshot Aura level 3
    2. Searing Arrows level 2

Units

  • Wisp33
  • Archer20
  • Hippogryph16
  • Glaive Thrower1

Buildings

  • Moon Well10
  • Altar of Elders7
  • Ancient of Wonders5
  • Ancient of War3
  • Tree of Eternity2
  • Ancient Protector2
  • Tree of Life2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wind1

Upgrades

  • Improved BowsLevel 3
  • Ultravision
  • Moon ArmorLevel 2
  • Strength of the MoonLevel 4
  • MarksmanshipLevel 2
  • Nature's Blessing
  • Well Spring

Items

  • Lesser Clarity Potion6
  • Scroll of Healing5
  • Potion of Mana3
  • Staff of Preservation2
  • Staff of Teleportation1
  • Orb of Venom1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Scroll of Protection1

Control groups

Group 12345
Set 476 10 671 36 34
Used 1377 0 1108 466 415
Group 67890
Set 13 12 12 12 10
Used 100 125 0 0 19
Actions by type
Right clicks
2667
Selections
1601
Control group selections
3610
Control groups set
1286
Build and train orders
253
Abilities
115
Basic commands
504
Item uses
19
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Kaho (KAHO#31819)

310 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Pandaren BrewmasterLevel 4
    1. Breath of Fire level 2
    2. Drunken Haze level 2

Units

  • Wisp28
  • Druid of the Talon13
  • Druid of the Claw8
  • Archer4
  • Dryad1

Buildings

  • Moon Well6
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient Protector2
  • Ancient of Wind2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Mark of the Claw
  • Druid of the Talon Training
  • Strength of the WildLevel 2
  • Mark of the Talon
  • Nature's Blessing

Items

  • Orb of Venom3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Mana1
  • Staff of Preservation1

Control groups

Group 123456
Set 40 19 26 4 1 1
Used 1196 875 231 222 113 213
Actions by type
Right clicks
3191
Selections
1467
Control group selections
2850
Control groups set
91
Build and train orders
194
Abilities
119
Basic commands
20
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
18,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,605 6:28 9,210 12:56 13,815 19:24 18,420 25:52
Army5,370
Economy2,660
Production1,860
Technology1,405
Support7,125

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
12,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,605 6:28 9,210 12:56 13,815 19:24 18,420 25:52
Army4,460
Economy1,680
Production940
Technology1,600
Support4,130

Partial spend: actions with unknown prices are excluded.

25:52 / 25:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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