Replay
  • Night ElfHazy
    1. Beastmaster, level 6
    2. Firelord, level 5
  • UndeadEer0
    1. Lich, level 6
    2. Death Knight, level 5
vs
Game length
00:23:49
Patch
2.00
Downloads
45
Devalayam
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 9, 2026 by Elven_Star
Game breakdown

Hazy (hazy123123#3311)

211 APM

Heroes

  • BeastmasterLevel 6
    1. Summon Bear level 3
    2. Summon Quilbeast level 2
    3. Stampede level 1
  • FirelordLevel 5
    1. Summon Lava Spawn level 2
    2. Soul Burn level 3

Units

  • Wisp45
  • Dryad10
  • Druid of the Claw6
  • Archer5
  • Chimaera5
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well14
  • Tree of Life10
  • Ancient of Lore4
  • Ancient of War2
  • Ancient Protector2
  • Chimaera Roost2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Abolish Magic
  • Mark of the Claw
  • Reinforced HidesLevel 2
  • Nature's Blessing
  • Ultravision
  • Corrosive Breath
  • Well Spring

Items

  • Lesser Clarity Potion2
  • Moonstone1
  • Staff of Preservation1
  • Potion of Healing1
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 123456
Set 57 10 6 6 4 1
Used 296 28 92 244 255 78
Actions by type
Right clicks
1690
Selections
1347
Control group selections
993
Control groups set
84
Build and train orders
304
Abilities
117
Basic commands
382
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Eer0 (orange#14823)

292 APM

Heroes

  • LichLevel 6
    1. Frost Nova level 3
    2. Dark Ritual level 3
  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2

Units

  • Acolyte22
  • Ghoul13
  • Crypt Fiend8
  • Obsidian Statue8

Buildings

  • Altar of Darkness8
  • Ziggurat8
  • Spirit Tower4
  • Crypt3
  • Haunted Gold Mine3
  • Tomb of Relics2
  • Necropolis2
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Ghoul Frenzy
  • Destroyer Form
  • Web
  • Creature Attack

Items

  • Rod of Necromancy2
  • Scroll of Town Portal2
  • Sacrificial Skull1
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 12345
Set 91 20 15 5 5
Used 978 813 290 71 48
Actions by type
Right clicks
2659
Selections
1154
Control group selections
2200
Control groups set
136
Build and train orders
242
Abilities
196
Basic commands
267
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
19,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,983 5:57 9,965 11:54 14,948 17:51 19,930 23:49
Army5,895
Economy6,100
Production1,380
Technology1,175
Support5,380
Undead
15,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,983 5:57 9,965 11:54 14,948 17:51 19,930 23:49
Army4,880
Economy2,775
Production2,180
Technology1,675
Support3,675
23:49 / 23:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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