Replay
  • Night ElfKaho
    1. Warden, level 10
    2. Pandaren Brewmaster, level 3
  • HumanSok
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 4
vs
Game length
00:38:35
Patch
2.00
Downloads
53
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 8, 2026 by Stowka
Game breakdown

Kaho (KAHO#31819)

275 APM

Heroes

  • WardenLevel 10
    1. Fan of Knives level 3
    2. Blink level 3
    3. Spirit of Vengeance level 1
    4. Shadow Strike level 3
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Haze level 1

Units

  • Wisp24
  • Dryad13
  • Druid of the Claw11
  • Archer4
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well16
  • Ancient of Wonders6
  • Altar of Elders3
  • Ancient of War3
  • Hunter's Hall2
  • Tree of Life2
  • Ancient of Lore2
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 3
  • Mark of the Claw
  • Reinforced HidesLevel 2

Items

  • Tome of Retraining2
  • Orb of Venom2
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Preservation1
  • Staff of Teleportation1
  • Anti-magic Potion1
  • Moonstone1
  • Potion of Mana1

Control groups

Group 123456
Set 27 34 19 3 1 1
Used 1651 1094 324 246 114 194
Actions by type
Right clicks
4146
Selections
1711
Control group selections
3623
Control groups set
85
Build and train orders
328
Abilities
311
Basic commands
59
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Sok (SooooK#31962)

264 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 1
    3. Divine Shield level 1

Units

  • Peasant19
  • Footman8
  • Siege Engine6
  • Knight6
  • Spell Breaker5
  • Goblin Zeppelin4
  • Mortar Team3
  • Goblin Shredder1
  • Flying Machine1

Buildings

  • Farm12
  • Scout Tower4
  • Town Hall2
  • Arcane Tower2
  • Keep2
  • Castle2
  • Guard Tower2
  • Arcane Vault2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Gunpowder
  • SwordsLevel 2
  • Animal War Training
  • Armor
  • PlatingLevel 2
  • Fragmentation Shards

Items

  • Scroll of Regeneration7
  • Scroll of Healing6
  • Lesser Clarity Potion5
  • Staff of Sanctuary3
  • Potion of Lesser Invulnerability2
  • Potion of Healing2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1
  • Orb of Slow1
  • Scroll of Protection1

Control groups

Group 1234
Set 1928 128 12 424
Used 1094 136 69 332
Group 5690
Set 3 1 1 1
Used 80 22 44 46
Actions by type
Right clicks
3035
Selections
1736
Control group selections
1823
Control groups set
2498
Build and train orders
328
Abilities
324
Basic commands
121
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Nightelf
17,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,793 9:38 9,585 19:17 14,378 28:56 19,170 38:35
Army5,825
Economy2,120
Production1,300
Technology925
Support7,455
Human
19,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,793 9:38 9,585 19:17 14,378 28:56 19,170 38:35
Army6,770
Economy2,195
Production770
Technology1,735
Support7,700
38:35 / 38:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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