Replay
  • Night ElfKaho
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • HumanSok
    1. Archmage, level 2
vs
Game length
00:10:15
Patch
2.00
Downloads
45
Bright And Dark
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 8, 2026 by Stowka
Game breakdown

Kaho (KAHO#31819)

284 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp15
  • Archer3
  • Druid of the Claw2
  • Dryad1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 31 12 2 3 2 2
Used 467 315 15 212 127 183
Actions by type
Right clicks
968
Selections
212
Control group selections
1319
Control groups set
52
Build and train orders
75
Abilities
23
Basic commands
2
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sok (SooooK#31962)

221 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant23
  • Footman12
  • Rifleman1

Buildings

  • Scout Tower8
  • Farm7
  • Arcane Tower5
  • Altar of Kings2
  • Guard Tower2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1

Items

  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1234590
Set 214 49 14 5 2 1 1
Used 144 66 35 10 51 58 78
Actions by type
Right clicks
685
Selections
451
Control group selections
442
Control groups set
286
Build and train orders
118
Abilities
2
Basic commands
47
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
5,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,738 2:33 3,475 5:07 5,213 7:41 6,950 10:15
Army1,045
Economy900
Production820
Technology750
Support2,090
Human
6,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,738 2:33 3,475 5:07 5,213 7:41 6,950 10:15
Army1,825
Economy2,110
Production520
Technology810
Support1,685
10:15 / 10:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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