Replay
  • UndeadHappy
    1. Death Knight, level 5
    2. Lich, level 5
  • Night ElfKaho
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:23:19
Patch
2.00
Downloads
91
Fading Autumn 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 8, 2026 by Stowka
Game breakdown

Happy (AuroraHappy#2668)

350 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 1
    3. Dark Ritual level 1

Units

  • Crypt Fiend15
  • Ghoul11
  • Acolyte8
  • Obsidian Statue6
  • Abomination5

Buildings

  • Ziggurat9
  • Tomb of Relics3
  • Nerubian Tower2
  • Altar of Darkness1
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1
  • Spirit Tower1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Creature AttackLevel 3
  • Burrow
  • Disease Cloud
  • WebLevel 2
  • Creature CarapaceLevel 7

Items

  • Scroll of Healing4
  • Potion of Lesser Invulnerability3
  • Scroll of Town Portal3
  • Orb of Corruption2
  • Rod of Necromancy1
  • Circlet of Nobility1

Control groups

Group 12345
Set 80 68 5 33 24
Used 1265 990 224 371 205
Group 67890
Set 29 9 2 7 7
Used 12 0 1 19 4
Actions by type
Right clicks
1671
Selections
1522
Control group selections
3091
Control groups set
264
Build and train orders
254
Abilities
79
Basic commands
927
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Kaho (KAHO#31819)

287 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Immolation level 1
    3. Evasion level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp19
  • Druid of the Talon11
  • Druid of the Claw9
  • Dryad5
  • Archer3
  • Gnoll Warden1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Well SpringLevel 2
  • Abolish MagicLevel 2
  • Strength of the WildLevel 2
  • Mark of the Claw
  • Druid of the Talon TrainingLevel 4
  • Reinforced Hides
  • Mark of the Talon
  • Nature's Blessing

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance2
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 39 14 12 4 1 1
Used 850 593 121 290 147 224
Actions by type
Right clicks
2690
Selections
1146
Control group selections
2225
Control groups set
71
Build and train orders
171
Abilities
80
Basic commands
18
Item uses
11
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

UndeadData incomplete
16,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,103 5:49 8,205 11:39 12,308 17:29 16,410 23:19
Army6,945
Economy825
Production520
Technology1,440
Support6,680

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
13,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,103 5:49 8,205 11:39 12,308 17:29 16,410 23:19 U
Army5,075
Economy1,140
Production970
Technology1,675
Support4,480

Partial spend: actions with unknown prices are excluded.

23:19 / 23:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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