Replay
  • Night ElfLawLiet
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
  • HumanSok
    1. Archmage, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:13:59
Patch
2.00
Downloads
41
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 7, 2026 by Stowka
Game breakdown

LawLiet (LawLiet#3990)

245 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp32
  • Archer6
  • Druid of the Claw5
  • Dryad3
  • Dark Troll Shadow Priest1
  • Dark Troll Berserker1

Buildings

  • Moon Well7
  • Ancient of Lore3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Mark of the Claw

Items

  • Moonstone2
  • Orb of Venom2
  • Staff of Teleportation1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 47 16 2 15 9 1
Used 467 195 194 138 47 0
Actions by type
Right clicks
1152
Selections
437
Control group selections
1041
Control groups set
90
Build and train orders
161
Abilities
55
Basic commands
244
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Sok (SooooK#31962)

255 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant8
  • Rifleman8
  • Sorceress5
  • Footman4
  • Priest3
  • Dark Troll Shadow Priest1
  • Dark Troll Berserker1

Buildings

  • Farm8
  • Scout Tower5
  • Blacksmith2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Long RiflesLevel 2
  • Priest Training
  • Gunpowder

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1235690
Set 404 56 23 2 1 1 1
Used 406 355 99 81 32 24 34
Actions by type
Right clicks
979
Selections
559
Control group selections
1031
Control groups set
488
Build and train orders
136
Abilities
38
Basic commands
71
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
9,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,308 3:29 4,615 6:59 6,923 10:29 9,230 13:59 U U
Army2,910
Economy1,920
Production795
Technology725
Support2,880

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
7,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,308 3:29 4,615 6:59 6,923 10:29 9,230 13:59 U U
Army3,780
Economy600
Production490
Technology535
Support2,195

Partial spend: actions with unknown prices are excluded.

13:59 / 13:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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