Replay
  • HumanChaemiko
    1. Paladin, level 5
    2. Blood Mage, level 2
vs
Game length
00:10:27
Patch
2.00
Downloads
23
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 6, 2026 by kover2177
Game breakdown

Chaemiko (ZizonHuman#3182)

252 APM

Heroes

  • PaladinLevel 5
    1. Holy Light level 3
    2. Devotion Aura level 2
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Flame Strike level 1

Units

  • Rifleman10
  • Peasant8
  • Footman2

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1

Upgrades

  • GunpowderLevel 2
  • Long RiflesLevel 2
  • Armor

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Ivory Tower1

Control groups

Group 1235
Set 21 59 35 61
Used 306 339 57 92
Actions by type
Right clicks
760
Selections
368
Control group selections
794
Control groups set
176
Build and train orders
123
Abilities
17
Basic commands
163
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Superfurion (Superfurion#2332)

113 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul27
  • Acolyte16

Buildings

  • Ziggurat8
  • Necropolis3
  • Crypt2
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 345
Set 2 1 1
Used 19 0 5
Actions by type
Right clicks
495
Selections
321
Control group selections
24
Control groups set
4
Build and train orders
107
Abilities
19
Basic commands
57
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

HumanData incomplete
5,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,084 2:36 4,168 5:13 6,251 7:50 8,335 10:27
Army2,320
Economy600
Production340
Technology715
Support1,455

Partial spend: actions with unknown prices are excluded.

Undead
8,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,084 2:36 4,168 5:13 6,251 7:50 8,335 10:27
Army3,240
Economy2,100
Production580
Technology520
Support1,895
10:27 / 10:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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