Replay
  • Night ElfMoon
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
  • HumanSok
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:14:03
Patch
2.00
Downloads
26
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 6, 2026 by kover2177
Game breakdown

Moon (Moon#35134)

322 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp19
  • Druid of the Claw8
  • Dryad4
  • Archer2
  • Ice Troll Berserker2

Buildings

  • Moon Well7
  • Ancient of Wonders5
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Strength of the Moon
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Healing3
  • Orb of Venom1
  • Moonstone1
  • Staff of Preservation1

Control groups

Group 12345
Set 63 98 121 9 2
Used 342 335 94 0 371
Group 67890
Set 3 3 5 4 4
Used 584 153 1 4 1
Actions by type
Right clicks
1241
Selections
488
Control group selections
1885
Control groups set
312
Build and train orders
87
Abilities
94
Basic commands
297
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Sok (SooooK#31962)

275 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1

Units

  • Peasant8
  • Rifleman8
  • Ice Troll Berserker5
  • Footman4
  • Priest4
  • Sorceress4

Buildings

  • Farm7
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Gunpowder
  • Long Rifles
  • Priest Training

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 1235690
Set 543 86 19 2 1 2 2
Used 426 251 121 86 26 40 44
Actions by type
Right clicks
1114
Selections
752
Control group selections
994
Control groups set
655
Build and train orders
128
Abilities
33
Basic commands
93
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
9,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,364 3:30 4,728 7:01 7,091 10:32 9,455 14:03 U U
Army3,370
Economy1,140
Production975
Technology750
Support3,220
Human
7,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,364 3:30 4,728 7:01 7,091 10:32 9,455 14:03 U U U U U
Army4,565
Economy600
Production490
Technology535
Support1,485
14:03 / 14:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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