Replay
  • Night ElfMoon
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 6
  • HumanSok
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Firelord, level 3
vs
Game length
00:24:16
Patch
2.00
Downloads
38
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 6, 2026 by kover2177
Game breakdown

Moon (Moon#35134)

315 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 6
    1. Frost Arrows level 2
    2. Forked Lightning level 3
    3. Tornado level 1

Units

  • Wisp43
  • Dryad16
  • Archer6
  • Druid of the Claw6
  • Goblin Shredder1

Buildings

  • Moon Well11
  • Ancient of Lore4
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • BackpackLevel 2
  • Ultravision
  • Abolish Magic
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 4
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw

Items

  • Scroll of Town Portal4
  • Scroll of Healing4
  • Moonstone2
  • Lesser Clarity Potion2
  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Tome of Retraining1
  • Anti-magic Potion1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 12345
Set 158 179 144 31 3
Used 726 851 567 11 560
Group 67890
Set 5 3 4 3 3
Used 819 199 2 3 0
Actions by type
Right clicks
1647
Selections
668
Control group selections
3738
Control groups set
533
Build and train orders
224
Abilities
183
Basic commands
517
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
15

Sok (SooooK#31962)

283 APM

Heroes

  • ArchmageLevel 4
    1. Blizzard level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2
  • FirelordLevel 3
    1. Incinerate level 2
    2. Soul Burn level 1

Units

  • Peasant21
  • Spell Breaker13
  • Footman10
  • Sorceress8
  • Priest6
  • Mortar Team6
  • Rifleman3
  • Flying Machine2

Buildings

  • Farm15
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Guard Tower1
  • Workshop1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • Gunpowder
  • PlatingLevel 2
  • Swords
  • Fragmentation Shards

Items

  • Lesser Clarity Potion5
  • Potion of Mana3
  • Scroll of Healing3
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Sanctuary1
  • Tome of Retraining1
  • Scroll of Regeneration1

Control groups

Group 12345
Set 640 115 42 14 4
Used 731 653 156 18 115
Group 6790
Set 1 1 1 1
Used 59 50 45 70
Actions by type
Right clicks
1993
Selections
1455
Control group selections
1897
Control groups set
819
Build and train orders
246
Abilities
135
Basic commands
203
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

NightelfData incomplete
18,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,515 6:04 9,030 12:08 13,545 18:12 18,060 24:16
Army5,005
Economy3,260
Production950
Technology900
Support7,945

Partial spend: actions with unknown prices are excluded.

Human
17,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,515 6:04 9,030 12:08 13,545 18:12 18,060 24:16
Army8,090
Economy1,960
Production960
Technology975
Support5,980
24:16 / 24:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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