Replay
  • UndeadAspect
    1. Death Knight, level 6
    2. Lich, level 5
  • Night ElfKevin
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 5
vs
Game length
00:20:35
Patch
2.00
Downloads
18
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 5, 2026 by Stowka
Game breakdown

Aspect (Aspect#21972)

267 APM

Heroes

  • Death KnightLevel 6
    1. Death Coil level 3
    2. Unholy Aura level 3
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 2

Units

  • Acolyte10
  • Crypt Fiend9
  • Ghoul8
  • Obsidian Statue6
  • Abomination3
  • Dark Troll Berserker1

Buildings

  • Ziggurat6
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Haunted Gold Mine1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud
  • Creature Attack
  • Web

Items

  • Potion of Mana4
  • Rod of Necromancy3
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 167 14 30 4 1
Used 601 535 257 89 298
Actions by type
Right clicks
1630
Selections
842
Control group selections
1780
Control groups set
216
Build and train orders
118
Abilities
124
Basic commands
499
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kevin (KEVINWC3#2946)

184 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 2
    2. Entangling Roots level 3
  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2

Units

  • Wisp20
  • Dryad13
  • Druid of the Claw9
  • Archer4
  • Hippogryph2
  • Druid of the Talon2
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Tree of Life3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw

Items

  • Lesser Clarity Potion5
  • Potion of Lesser Invulnerability3
  • Scroll of Healing3
  • Orb of Venom2
  • Staff of Teleportation1
  • Dust of Appearance1
  • Potion of Healing1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 1234
Set 334 131 60 10
Used 400 84 92 0
Actions by type
Right clicks
1197
Selections
772
Control group selections
576
Control groups set
535
Build and train orders
152
Abilities
122
Basic commands
229
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Undead
11,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,719 5:08 7,438 10:17 11,156 15:26 14,875 20:35 U
Army5,060
Economy975
Production520
Technology1,120
Support3,795
Nightelf
14,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,719 5:08 7,438 10:17 11,156 15:26 14,875 20:35
Army5,665
Economy2,220
Production790
Technology950
Support5,250
20:35 / 20:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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