Replay
  • HumanTekko
    1. Archmage, level 3
    2. Mountain King, level 2
    3. Paladin, level 1
  • OrcD3r schosch
    1. Blademaster, level 4
    2. Shadow Hunter, level 2
vs
Game length
00:12:50
Patch
2.00
Downloads
30
The Two Rivers LV
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 5, 2026 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

177 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Thunder Clap level 1
  • PaladinLevel 1
    1. Holy Light level 1

Units

  • Peasant13
  • Rifleman5
  • Footman3
  • Priest3
  • Gryphon Rider1

Buildings

  • Farm6
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1
  • Lumber Mill1

Upgrades

  • Priest Training
  • Long Rifles
  • Lumber Harvesting

Control groups

Group 123
Set 152 32 21
Used 280 127 50
Actions by type
Right clicks
786
Selections
395
Control group selections
457
Control groups set
205
Build and train orders
91
Abilities
17
Basic commands
128
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

D3r schosch (schoschile#2595)

128 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Peon8
  • Spirit Walker2
  • Tauren2

Buildings

  • Orc Burrow5
  • Watch Tower5
  • Tauren Totem3
  • Altar of Storms1
  • Voodoo Lounge1
  • War Mill1
  • Stronghold1
  • Fortress1

Upgrades

  • Spiked Barricades
  • Pulverize
  • Spirit Walker Training

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Circlet of Nobility1
  • Orb of Lightning1

Control groups

Group 12
Set 53 33
Used 110 95
Actions by type
Right clicks
788
Selections
259
Control group selections
205
Control groups set
86
Build and train orders
61
Abilities
26
Basic commands
79
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,379 3:12 2,758 6:25 4,136 9:37 5,515 12:50
Army2,115
Economy975
Production770
Technology715
Support940
OrcData incomplete
5,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,379 3:12 2,758 6:25 4,136 9:37 5,515 12:50
Army950
Economy600
Production585
Technology740
Support2,490

Partial spend: actions with unknown prices are excluded.

12:50 / 12:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays