Replay
  • HumanWhiteFang
    1. Mountain King, level 3
    2. Archmage, level 2
  • OrcD3r schosch
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:12:44
Patch
2.00
Downloads
24
Fairy Tale 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 5, 2026 by Stowka
Game breakdown

WhiteFang (WhiteFang28#2496)

192 APM

Heroes

  • Mountain KingLevel 3
    1. Thunder Clap level 2
    2. Storm Bolt level 1
  • ArchmageLevel 2
    1. Brilliance Aura level 1
    2. Blizzard level 1

Units

  • Peasant10
  • Footman10
  • Rifleman7
  • Priest3
  • Sorceress3

Buildings

  • Farm6
  • Arcane Sanctum3
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Priest Training
  • Long Rifles

Items

  • Tome of Retraining2
  • Boots of Speed1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 19 11 7 4 2 2
Used 297 173 29 145 103 58
Actions by type
Right clicks
705
Selections
404
Control group selections
805
Control groups set
45
Build and train orders
76
Abilities
27
Basic commands
175
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
2

D3r schosch (schoschile#2595)

157 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 4
    1. Endurance Aura level 2
    2. War Stomp level 2

Units

  • Peon8
  • Troll Headhunter/Berserker7
  • Grunt7
  • Raider3
  • Kodo Beast1
  • Dark Troll Berserker1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare
  • Pillage
  • Melee WeaponsLevel 2
  • Armor

Items

  • Healing Salve2
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Scroll of Town Portal1
  • Scroll of Speed1

Control groups

Group 123
Set 56 22 9
Used 137 91 32
Actions by type
Right clicks
949
Selections
375
Control group selections
260
Control groups set
87
Build and train orders
90
Abilities
23
Basic commands
56
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
7,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,034 3:11 4,068 6:22 6,101 9:33 8,135 12:44
Army3,655
Economy750
Production790
Technology615
Support1,725
Orc
8,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,034 3:11 4,068 6:22 6,101 9:33 8,135 12:44 U
Army3,385
Economy985
Production505
Technology490
Support2,770
12:44 / 12:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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