Replay
  • HumanTekko
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 2
  • UndeadEiklur
    1. Crypt Lord, level 3
    2. Death Knight, level 1
    3. Lich, level 1
vs
Game length
00:14:34
Patch
2.00
Downloads
22
Lost Temple 2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 5, 2026 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

178 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant23
  • Footman9
  • Gryphon Rider3
  • Flying Machine3

Buildings

  • Farm9
  • Scout Tower5
  • Gryphon Aviary4
  • Arcane Tower2
  • Guard Tower2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Castle1

Upgrades

  • Lumber Harvesting
  • SwordsLevel 3
  • Animal War Training
  • Flak Cannons

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 123
Set 229 18 19
Used 324 99 38
Actions by type
Right clicks
838
Selections
479
Control group selections
461
Control groups set
266
Build and train orders
120
Abilities
16
Basic commands
207
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Eiklur (Eiklur#2765)

198 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1
  • Death KnightLevel 1
    1. Death Coil level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul18
  • Acolyte11
  • Crypt Fiend7
  • Obsidian Statue4

Buildings

  • Ziggurat6
  • Necropolis2
  • Black Citadel2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Creature Attack
  • Web

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 123790
Set 1 34 10 1 2 1
Used 84 410 214 14 68 69
Actions by type
Right clicks
1253
Selections
370
Control group selections
859
Control groups set
49
Build and train orders
77
Abilities
20
Basic commands
56
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,425 3:38 4,850 7:17 7,275 10:55 9,700 14:34
Army2,355
Economy2,110
Production1,180
Technology1,145
Support2,205
Undead
9,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,425 3:38 4,850 7:17 7,275 10:55 9,700 14:34
Army4,465
Economy1,500
Production520
Technology1,245
Support1,970
14:34 / 14:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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