Replay
  • HumanWhiteFang
    1. Archmage, level 5
    2. Mountain King, level 4
  • OrcPleschwond
    1. Far Seer, level 3
    2. Tauren Chieftain, level 2
    3. Shadow Hunter, level 1
vs
Game length
00:18:54
Patch
2.00
Downloads
20
Amazonia
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 5, 2026 by Stowka
Game breakdown

WhiteFang (WhiteFang28#2496)

161 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Peasant11
  • Rifleman9
  • Priest7
  • Footman5
  • Sorceress4

Buildings

  • Farm10
  • Scout Tower6
  • Arcane Tower3
  • Blacksmith2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Workshop1

Upgrades

  • Defend
  • Priest Training
  • Sorceress Training
  • Long Rifles
  • Gunpowder
  • Armor

Items

  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 31 17 2 5 1 1
Used 300 254 20 193 125 53
Actions by type
Right clicks
972
Selections
494
Control group selections
945
Control groups set
57
Build and train orders
112
Abilities
25
Basic commands
250
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Pleschwond (pleschwond#2931)

109 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 2
    1. Endurance Aura level 1
    2. War Stomp level 1
  • Shadow HunterLevel 1
    1. Hex level 1

Units

  • Peon10
  • Troll Headhunter/Berserker5
  • Tauren3
  • Grunt1
  • Spirit Walker1

Buildings

  • Orc Burrow5
  • Stronghold4
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Spirit Walker Training

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Potion of Healing3
  • Orb of Lightning2
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 1245
Set 28 3 2 3
Used 10 4 7 5
Actions by type
Right clicks
1141
Selections
531
Control group selections
26
Control groups set
36
Build and train orders
82
Abilities
24
Basic commands
93
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,208 4:43 4,415 9:27 6,623 14:10 8,830 18:54
Army4,085
Economy825
Production780
Technology755
Support2,385
OrcData incomplete
7,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,208 4:43 4,415 9:27 6,623 14:10 8,830 18:54
Army1,910
Economy750
Production630
Technology1,660
Support2,840

Partial spend: actions with unknown prices are excluded.

18:54 / 18:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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