Replay
  • HumanWhiteFang
    1. Archmage, level 3
    2. Blood Mage, level 1
  • Night ElfPleschwond
    1. Demon Hunter, level 2
    2. Pandaren Brewmaster, level 1
vs
Game length
00:07:48
Patch
2.00
Downloads
23
Fading Autumn 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 5, 2026 by Stowka
Game breakdown

WhiteFang (WhiteFang28#2496)

187 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Peasant10
  • Footman5
  • Rifleman2

Buildings

  • Farm5
  • Scout Tower2
  • Blacksmith2
  • Lumber Mill2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Arcane Sanctum1

Control groups

Group 123456
Set 19 6 1 4 2 1
Used 105 39 14 168 128 47
Actions by type
Right clicks
352
Selections
219
Control group selections
501
Control groups set
33
Build and train orders
47
Abilities
2
Basic commands
124
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Pleschwond (pleschwond#2931)

105 APM

Heroes

  • Demon HunterLevel 2
    1. Evasion level 1
    2. Immolation level 1
  • Pandaren BrewmasterLevel 1
    1. Breath of Fire level 1

Units

  • Wisp14
  • Archer1
  • Huntress1

Buildings

  • Moon Well8
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Boots of Speed1

Control groups

Group 145
Set 2 4 1
Used 1 6 3
Actions by type
Right clicks
455
Selections
160
Control group selections
10
Control groups set
7
Build and train orders
39
Abilities
16
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
3,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,044 1:57 2,088 3:54 3,131 5:51 4,175 7:48
Army1,085
Economy750
Production490
Technology390
Support980
Nightelf
4,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,044 1:57 2,088 3:54 3,131 5:51 4,175 7:48
Army325
Economy840
Production790
Technology320
Support1,900
7:48 / 7:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays