Replay
  • Night ElfDise
    1. Keeper of the Grove, level 4
    2. Pandaren Brewmaster, level 3
  • HumanMisterWinner
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:09:43
Patch
2.00
Downloads
25
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 3, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

221 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Haze level 1

Units

  • Wisp15
  • Archer5
  • Dryad4

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw Training

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 16 6 1 5 2 2
Used 123 52 8 146 222 204
Actions by type
Right clicks
634
Selections
346
Control group selections
755
Control groups set
32
Build and train orders
55
Abilities
54
Basic commands
58
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

MisterWinner (MisterWinner#21670)

213 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Footman10
  • Peasant8
  • Rifleman6
  • Priest4
  • Sorceress2

Buildings

  • Farm7
  • Arcane Tower4
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 123456
Set 75 2 63 7 3 1
Used 103 28 151 89 257 25
Actions by type
Right clicks
491
Selections
345
Control group selections
653
Control groups set
151
Build and train orders
88
Abilities
7
Basic commands
129
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
5,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,664 2:25 3,328 4:51 4,991 7:17 6,655 9:43
Army1,230
Economy900
Production640
Technology750
Support1,540
Human
6,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,664 2:25 3,328 4:51 4,991 7:17 6,655 9:43
Army3,430
Economy600
Production670
Technology675
Support1,280
9:43 / 9:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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