Replay
  • UndeadSheik
    1. Dreadlord, level 4
    2. Death Knight, level 1
  • OrcLucifer
    1. Far Seer, level 2
    2. Firelord, level 3
vs
Game length
00:14:54
Patch
2.00
Downloads
25
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 3, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

268 APM

Heroes

  • DreadlordLevel 4
    1. Sleep level 1
    2. Carrion Swarm level 2
    3. Vampiric Aura level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul18
  • Acolyte13
  • Crypt Fiend3
  • Obsidian Statue2
  • Meatwagon1

Buildings

  • Tomb of Relics6
  • Crypt5
  • Ziggurat4
  • Altar of Darkness3
  • Nerubian Tower2
  • Spirit Tower2
  • Slaughterhouse2
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Backpack
  • Burrow
  • Destroyer Form

Items

  • Potion of Mana8
  • Rod of Necromancy5
  • Potion of Healing5
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234567
Set 75 1 3 10 6 2 2
Used 364 84 234 69 28 9 14
Actions by type
Right clicks
1728
Selections
746
Control group selections
802
Control groups set
99
Build and train orders
160
Abilities
45
Basic commands
131
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Lucifer (Lucifer#34735)

289 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • FirelordLevel 3
    1. Summon Lava Spawn level 1
    2. Soul Burn level 2

Units

  • Troll Headhunter/Berserker23
  • Peon12
  • Demolisher4

Buildings

  • Orc Burrow4
  • Watch Tower4
  • Barracks2
  • Voodoo Lounge2
  • Fortress2
  • Altar of Storms1
  • War Mill1
  • Stronghold1

Upgrades

  • Reinforced Defenses
  • Troll Regeneration
  • Ranged Weapons
  • Spiked Barricades

Items

  • Scroll of Healing5
  • Healing Salve4
  • Lesser Clarity Potion3
  • Potion of Healing2

Control groups

Group 12456
Set 118 3 2 1 1
Used 478 10 299 428 204
Actions by type
Right clicks
1289
Selections
736
Control group selections
1419
Control groups set
125
Build and train orders
125
Abilities
32
Basic commands
303
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Undead
13,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,253 3:43 6,505 7:27 9,758 11:10 13,010 14:54
Army3,435
Economy1,425
Production1,820
Technology1,335
Support4,995
Orc
10,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,253 3:43 6,505 7:27 9,758 11:10 13,010 14:54
Army3,985
Economy900
Production540
Technology1,140
Support3,830
14:54 / 14:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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