Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 4
  • UndeadAzshara-QueeN
    1. Death Knight, level 4
    2. Lich, level 3
    3. Pit Lord, level 3
vs
Game length
00:26:25
Patch
2.00
Downloads
21
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 3, 2026 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

174 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Divine Shield level 2

Units

  • Flying Machine28
  • Gryphon Rider9
  • Peasant8
  • Footman6
  • Knight2

Buildings

  • Farm13
  • Scout Tower2
  • Arcane Tower2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Town Hall1

Upgrades

  • Flak Cannons
  • Animal War Training
  • SwordsLevel 3
  • Storm Hammers
  • GunpowderLevel 2
  • PlatingLevel 2

Items

  • Staff of Sanctuary2
  • Scroll of Regeneration2
  • Orb of Slow1

Control groups

Group 123456
Set 165 37 55 6 2 2
Used 381 170 284 120 304 66
Actions by type
Right clicks
1443
Selections
819
Control group selections
1325
Control groups set
267
Build and train orders
212
Abilities
72
Basic commands
239
Item uses
9
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Azshara-QueeN (AzsharaQueeN#2924)

246 APM

Heroes

  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1
  • Pit LordLevel 3
    1. Rain of Fire level 2
    2. Cleaving Attack level 1

Units

  • Crypt Fiend19
  • Acolyte6
  • Obsidian Statue4
  • Frost Wyrm3
  • Ghoul2
  • Goblin Shredder1

Buildings

  • Ziggurat7
  • Crypt2
  • Boneyard2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Web
  • Creature CarapaceLevel 3
  • Creature Attack

Items

  • Rod of Necromancy4
  • Scroll of Healing2
  • Potion of Mana2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Scroll of Protection1

Control groups

Group 1245
Set 842 65 16 10
Used 933 523 146 50
Actions by type
Right clicks
2581
Selections
687
Control group selections
1652
Control groups set
933
Build and train orders
140
Abilities
83
Basic commands
173
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
12,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,415 6:36 6,830 13:12 10,245 19:48 13,660 26:25
Army6,620
Economy985
Production760
Technology1,130
Support3,490
Undead
13,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,415 6:36 6,830 13:12 10,245 19:48 13,660 26:25
Army6,655
Economy450
Production1,020
Technology990
Support4,545
26:25 / 26:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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