Replay
  • HumanMisterWinner
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:08:35
Patch
2.00
Downloads
20
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 3, 2026 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

211 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Footman10
  • Peasant8
  • Rifleman3
  • Sorceress1

Buildings

  • Farm6
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Vault1
  • Arcane Tower1
  • Lumber Mill1
  • Castle1
  • Arcane Sanctum1

Items

  • Lesser Clarity Potion1

Control groups

Group 13456
Set 106 33 7 2 1
Used 133 102 118 214 2
Actions by type
Right clicks
455
Selections
274
Control group selections
569
Control groups set
149
Build and train orders
56
Abilities
4
Basic commands
102
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Azshara-QueeN (AzsharaQueeN#2924)

269 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Acolyte14
  • Crypt Fiend9
  • Ghoul2

Buildings

  • Ziggurat7
  • Nerubian Tower2
  • Crypt1
  • Graveyard1
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Spirit Tower1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 145
Set 334 17 10
Used 295 206 17
Actions by type
Right clicks
864
Selections
201
Control group selections
518
Control groups set
361
Build and train orders
55
Abilities
15
Basic commands
34
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
4,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,480 2:08 2,960 4:17 4,440 6:26 5,920 8:35
Army2,120
Economy600
Production490
Technology710
Support970
Undead
5,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,480 2:08 2,960 4:17 4,440 6:26 5,920 8:35
Army2,175
Economy1,275
Production380
Technology345
Support1,745
8:35 / 8:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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