Replay
  • OrcWar3Orcer0
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
  • HumanHazy
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:17:29
Patch
2.00
Downloads
21
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Sep 1, 2026 by kover2177
Game breakdown

War3Orcer0 (需要人陪#56)

291 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 5
    1. Shockwave level 3
    2. Endurance Aura level 2

Units

  • Raider11
  • Shaman10
  • Peon7
  • Grunt7
  • Troll Headhunter/Berserker6
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Ensnare
  • Reinforced Defenses
  • Shaman Training

Items

  • Lesser Clarity Potion11
  • Healing Salve6
  • Scroll of Speed4
  • Potion of Healing1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Tome of Retraining1
  • Potion of Mana1

Control groups

Group 1236780
Set 183 21 30 3 1 14 2
Used 383 69 119 492 122 301 422
Actions by type
Right clicks
1585
Selections
1117
Control group selections
1908
Control groups set
254
Build and train orders
149
Abilities
88
Basic commands
209
Item uses
12
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Hazy (美洲虎战士)

219 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Thunder Clap level 2
    2. Storm Bolt level 3

Units

  • Peasant20
  • Rifleman18
  • Priest13
  • Sorceress4
  • Spell Breaker4
  • Footman3

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Town Hall1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 123456
Set 40 23 6 12 2 2
Used 263 191 25 241 210 238
Actions by type
Right clicks
1193
Selections
962
Control group selections
1168
Control groups set
85
Build and train orders
193
Abilities
54
Basic commands
340
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
11,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,195 4:36 6,390 9:12 9,585 13:49 12,780 18:25
Army5,745
Economy910
Production655
Technology440
Support3,885
Human
12,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,195 4:36 6,390 9:12 9,585 13:49 12,780 18:25
Army7,330
Economy1,885
Production640
Technology605
Support2,320
18:25 / 18:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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