Replay
  • HumanStarbuck
    1. Archmage, level 3
    2. Blood Mage, level 2
  • Night ElfZpanzzzzz
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:12:42
Patch
2.00
Downloads
36
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 30, 2026 by Stowka
Game breakdown

Starbuck (drǃbucki#2383)

246 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1

Units

  • Peasant17
  • Footman11
  • Rifleman5
  • Sorceress3
  • Spell Breaker3
  • Priest2

Buildings

  • Farm9
  • Scout Tower4
  • Altar of Kings2
  • Arcane Tower2
  • Guard Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Backpack
  • Defend
  • Lumber Harvesting
  • Masonry
  • Long Rifles

Items

  • Scroll of Regeneration3
  • Scroll of Town Portal2
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 41 3 1 13 5
Used 360 135 352 220 8
Actions by type
Right clicks
748
Selections
504
Control group selections
1075
Control groups set
63
Build and train orders
147
Abilities
26
Basic commands
295
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Zpanzzzzz (RaynaCruz#1385)

292 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp19
  • Archer5
  • Dryad3
  • Druid of the Claw2

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of Wonders3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Circlet of Nobility1
  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 12345
Set 28 3 2 3 13
Used 738 337 339 472 55
Actions by type
Right clicks
751
Selections
361
Control group selections
1941
Control groups set
49
Build and train orders
86
Abilities
52
Basic commands
171
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
9,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,449 3:10 4,898 6:21 7,346 9:31 9,795 12:42
Army3,890
Economy1,660
Production820
Technology875
Support2,550
Nightelf
6,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,449 3:10 4,898 6:21 7,346 9:31 9,795 12:42
Army1,595
Economy1,140
Production1,000
Technology750
Support2,250
12:42 / 12:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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