Replay
  • OrcJinvvar
    1. Blademaster, level 5
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 2
  • UndeadBiko
    1. Death Knight, level 5
    2. Lich, level 5
    3. Crypt Lord, level 3
vs
Game length
00:25:43
Patch
2.00
Downloads
29
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 30, 2026 by Stowka
Game breakdown

Jinvvar (Jinvvar#2488)

210 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon15
  • Troll Headhunter/Berserker14
  • Troll Headhunter/Berserker8
  • Troll Witch Doctor7
  • Tauren6
  • Troll Batrider6
  • Grunt5
  • Kodo Beast5
  • Goblin Shredder1

Buildings

  • Orc Burrow8
  • Voodoo Lounge3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Fortress1
  • Beastiary1
  • Tauren Totem1
  • Spirit Lodge1

Upgrades

  • Berserker Upgrade
  • Reinforced Defenses
  • Troll Regeneration
  • Ranged WeaponsLevel 2
  • War Drums Damage Increase
  • ArmorLevel 3
  • Witch Doctor TrainingLevel 2
  • Pulverize

Items

  • Scroll of Healing3
  • Potion of Lesser Invulnerability3
  • Healing Salve2
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Tiny Great Hall1
  • Orb of Lightning1
  • Scroll of Town Portal1
  • Dust of Appearance1
  • Potion of Mana1

Control groups

Group 1234567
Set 75 80 9 7 6 4 1
Used 961 418 77 202 114 74 25
Actions by type
Right clicks
1410
Selections
1227
Control group selections
1871
Control groups set
182
Build and train orders
206
Abilities
83
Basic commands
162
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Biko (Cucaracha#21207)

374 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Crypt LordLevel 3
    1. Impale level 2
    2. Spiked Carapace level 1

Units

  • Crypt Fiend11
  • Acolyte7
  • Obsidian Statue7
  • Ghoul5
  • Frost Wyrm4

Buildings

  • Crypt10
  • Ziggurat9
  • Altar of Darkness2
  • Haunted Gold Mine2
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Creature AttackLevel 3
  • Creature CarapaceLevel 3
  • Burrow
  • Web
  • Destroyer Form

Items

  • Circlet of Nobility10
  • Rod of Necromancy4
  • Scroll of Healing3
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Periapt of Vitality1

Control groups

Group 12345
Set 86 24 5 3 17
Used 1198 1112 563 469 608
Actions by type
Right clicks
2933
Selections
1696
Control group selections
3950
Control groups set
135
Build and train orders
155
Abilities
178
Basic commands
168
Item uses
20
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
18,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,628 6:25 9,255 12:51 13,883 19:17 18,510 25:43
Army9,275
Economy1,125
Production790
Technology1,090
Support6,230

Partial spend: actions with unknown prices are excluded.

Undead
18,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,628 6:25 9,255 12:51 13,883 19:17 18,510 25:43
Army5,905
Economy975
Production2,650
Technology995
Support7,570
25:43 / 25:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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