Replay
  • Night ElfPaTo
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanDeathnote
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:11:54
Patch
2.00
Downloads
27
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 30, 2026 by Stowka
Game breakdown

PaTo (PaTo#12362)

249 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp31
  • Archer4
  • Druid of the Claw4
  • Dryad3

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Ultravision

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 1245789
Set 225 124 87 1 12 1 1
Used 149 77 70 3 160 192 184
Actions by type
Right clicks
780
Selections
414
Control group selections
835
Control groups set
451
Build and train orders
116
Abilities
26
Basic commands
103
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Deathnote (Odinnsdagr#2292)

220 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant29
  • Footman9
  • Spell Breaker2
  • Priest1
  • Sorceress1
  • Rifleman1

Buildings

  • Farm11
  • Scout Tower4
  • Arcane Tower3
  • Town Hall2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Long Rifles

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Ring of Regeneration1

Control groups

Group 123456
Set 35 1 11 29 18 5
Used 277 0 88 382 55 156
Actions by type
Right clicks
653
Selections
407
Control group selections
958
Control groups set
99
Build and train orders
96
Abilities
22
Basic commands
144
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
8,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,194 2:58 4,388 5:57 6,581 8:55 8,775 11:54
Army1,975
Economy2,200
Production640
Technology1,145
Support2,815
Human
8,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,194 2:58 4,388 5:57 6,581 8:55 8,775 11:54
Army2,140
Economy2,945
Production640
Technology605
Support2,015
11:54 / 11:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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