Replay
  • OrcWar3Orcer0
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
  • HumanHazy
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:12:50
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Aug 30, 2026 by kover2177
Game breakdown

War3Orcer0 (需要人陪)

307 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2

Units

  • Troll Headhunter/Berserker8
  • Peon7
  • Grunt7
  • Shaman6
  • Raider6

Buildings

  • Orc Burrow5
  • Beastiary4
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Spirit Lodge1

Upgrades

  • Ensnare
  • Reinforced Defenses
  • Shaman Training

Items

  • Healing Salve4
  • Lesser Clarity Potion2
  • Potion of Mana1

Control groups

Group 1236780
Set 107 22 11 3 1 11 1
Used 209 37 50 439 91 267 425
Actions by type
Right clicks
1102
Selections
767
Control group selections
1518
Control groups set
156
Build and train orders
93
Abilities
32
Basic commands
188
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Hazy (美洲虎战士)

222 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman13
  • Priest11
  • Peasant9
  • Footman3

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Tome of Retraining1

Control groups

Group 123456
Set 23 15 6 2 2 5
Used 183 128 45 88 68 83
Actions by type
Right clicks
899
Selections
749
Control group selections
595
Control groups set
53
Build and train orders
160
Abilities
93
Basic commands
242
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

Orc
8,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,210 3:12 4,420 6:25 6,630 9:37 8,840 12:50
Army4,340
Economy525
Production1,090
Technology440
Support2,055
Human
8,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,210 3:12 4,420 6:25 6,630 9:37 8,840 12:50
Army4,555
Economy675
Production490
Technology465
Support2,655
12:50 / 12:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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