Replay
  • Night ElfFoggy
    1. Demon Hunter, level 3
    2. Goblin Tinker, level 1
vs
Game length
00:09:04
Patch
2.00
Downloads
30
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 29, 2026 by Stowka
Game breakdown

Ikbencool (ikbencool#2603)

222 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant25
  • Footman14

Buildings

  • Farm5
  • Scout Tower4
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Backpack

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 52 13 10 23 18 4
Used 53 3 26 80 77 29
Actions by type
Right clicks
601
Selections
541
Control group selections
268
Control groups set
120
Build and train orders
89
Abilities
6
Basic commands
155
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Foggy (RPTRFoggy#2278)

223 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Goblin TinkerLevel 1
    1. Pocket Factory level 1

Units

  • Wisp19
  • Archer8

Buildings

  • Moon Well6
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Improved Bows

Items

  • Staff of Teleportation1
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 2345678
Set 73 3 1 4 4 2 7
Used 88 0 0 175 186 118 13
Actions by type
Right clicks
533
Selections
299
Control group selections
580
Control groups set
94
Build and train orders
68
Abilities
28
Basic commands
203
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
5,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,421 2:16 2,843 4:32 4,264 6:48 5,685 9:04
Army1,890
Economy2,260
Production340
Technology120
Support1,075
Nightelf
5,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,421 2:16 2,843 4:32 4,264 6:48 5,685 9:04
Army1,040
Economy1,140
Production640
Technology370
Support1,930
9:04 / 9:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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