Replay
  • OrcSolstice
    1. Far Seer, level 3
    2. Goblin Alchemist, level 3
    3. Blademaster, level 2
  • HumanSaganash
    1. Beastmaster, level 5
vs
Game length
00:15:55
Patch
2.00
Downloads
13
Lost Lake 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 29, 2026 by kover2177
Game breakdown

Solstice (Solstice2183#1401)

136 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Goblin AlchemistLevel 3
    1. Healing Spray level 2
    2. Chemical Rage level 1
  • BlademasterLevel 2
    1. Mirror Image level 1
    2. Critical Strike level 1

Units

  • Peon8
  • Troll Headhunter/Berserker7
  • Tauren4
  • Troll Batrider2
  • Demolisher2
  • Kodo Beast1
  • Spirit Walker1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Troll Regeneration
  • Berserker Upgrade
  • PulverizeLevel 2
  • Reinforced Defenses
  • Spiked Barricades

Items

  • Scroll of Speed2
  • Healing Salve1
  • Lesser Clarity Potion1
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 21 18 2 2 3
Used 123 110 23 20 12
Group 67890
Set 1 1 1 2 1
Used 2 2 0 0 324
Actions by type
Right clicks
817
Selections
333
Control group selections
616
Control groups set
52
Build and train orders
81
Abilities
18
Basic commands
67
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Saganash (Saganash#2270)

289 APM

Heroes

  • BeastmasterLevel 5
    1. Summon Bear level 3
    2. Summon Quilbeast level 2

Units

  • Peasant19
  • Footman7
  • Gryphon Rider4
  • Mur'gul Snarecaster1

Buildings

  • Farm16
  • Scout Tower10
  • Guard Tower4
  • Gryphon Aviary4
  • Barracks2
  • Arcane Tower2
  • Lumber Mill2
  • Keep2
  • Blacksmith2
  • Castle2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • MasonryLevel 3
  • ArmorLevel 5
  • Storm Hammers
  • SwordsLevel 3
  • Animal War Training

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion3
  • Potion of Mana1
  • Staff of Sanctuary1
  • Orb of Slow1

Control groups

Group 12456
Set 48 5 1 2 1
Used 906 26 523 548 1
Actions by type
Right clicks
357
Selections
848
Control group selections
2004
Control groups set
57
Build and train orders
174
Abilities
24
Basic commands
810
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
7,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,135 3:58 6,270 7:57 9,405 11:56 12,540 15:55
Army3,275
Economy600
Production640
Technology990
Support1,620

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
12,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,135 3:58 6,270 7:57 9,405 11:56 12,540 15:55 U
Army2,330
Economy1,810
Production1,060
Technology2,100
Support5,240

Partial spend: actions with unknown prices are excluded.

15:55 / 15:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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