Replay
  • OrcItsjustagame
    1. Far Seer, level 2
    2. Tauren Chieftain, level 2
  • HumanSer
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:10:33
Patch
2.00
Downloads
21
Lost Lake 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 29, 2026 by kover2177
Game breakdown

Itsjustagame (Itsjustagame#11493)

87 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon7
  • Troll Headhunter/Berserker7
  • Tauren4

Buildings

  • Orc Burrow4
  • Stronghold2
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Pulverize

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Orb of Lightning1
  • Potion of Healing1

Control groups

Group 56
Set 2 2
Used 1 0
Actions by type
Right clicks
426
Selections
308
Control group selections
1
Control groups set
4
Build and train orders
61
Abilities
9
Basic commands
6
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Ser (Ser#2520)

186 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1

Units

  • Peasant10
  • Rifleman7
  • Priest2
  • Goblin Shredder1
  • Sorceress1

Buildings

  • Farm6
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest Training

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123456
Set 25 14 1 1 1 1
Used 155 159 133 140 29 4
Actions by type
Right clicks
771
Selections
217
Control group selections
620
Control groups set
43
Build and train orders
60
Abilities
9
Basic commands
61
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
5,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,393 2:38 2,785 5:16 4,178 7:54 5,570 10:33
Army2,065
Economy525
Production630
Technology1,055
Support1,295

Partial spend: actions with unknown prices are excluded.

Human
5,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,393 2:38 2,785 5:16 4,178 7:54 5,570 10:33
Army2,235
Economy750
Production490
Technology465
Support1,425
10:33 / 10:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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