Replay
  • Night ElfSheik
    1. Keeper of the Grove, level 5
    2. Demon Hunter, level 4
  • OrcLucifer
    1. Blademaster, level 5
    2. Shadow Hunter, level 5
vs
Game length
00:18:53
Patch
2.00
Downloads
23
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 27, 2026 by Stowka
Game breakdown

Sheik (sheik#2417)

279 APM

Heroes

  • Keeper of the GroveLevel 5
    1. Force of Nature level 2
    2. Entangling Roots level 3
  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Immolation level 2

Units

  • Wisp20
  • Druid of the Claw7
  • Dryad6
  • Huntress5
  • Archer1
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Life1
  • Tree of Eternity1

Upgrades

  • Sentinel
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Ultravision
  • Well Spring

Items

  • Potion of Healing4
  • Moonstone4
  • Lesser Clarity Potion3
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Scroll of Town Portal1
  • Orb of Venom1
  • Dust of Appearance1

Control groups

Group 1234567
Set 78 13 1 3 3 2 7
Used 672 175 316 11 56 40 12
Actions by type
Right clicks
2021
Selections
1202
Control group selections
1282
Control groups set
107
Build and train orders
128
Abilities
101
Basic commands
146
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Lucifer (Lucifer#34735)

288 APM

Heroes

  • BlademasterLevel 5
    1. Wind Walk level 1
    2. Critical Strike level 3
    3. Mirror Image level 1
  • Shadow HunterLevel 5
    1. Serpent Ward level 2
    2. Healing Wave level 3

Units

  • Peon16
  • Raider13
  • Grunt8
  • Troll Headhunter/Berserker7
  • Spirit Walker7
  • Kodo Beast3
  • Demolisher1

Buildings

  • Orc Burrow4
  • Stronghold4
  • Watch Tower4
  • Voodoo Lounge3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Ensnare
  • Troll Regeneration
  • Spirit Walker Training
  • Reinforced Defenses
  • Pillage

Items

  • Lesser Clarity Potion11
  • Scroll of Healing6
  • Healing Salve5
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Slippers of Agility +31
  • Scroll of Speed1

Control groups

Group 123456
Set 273 4 3 2 2 1
Used 588 113 38 337 423 217
Actions by type
Right clicks
1557
Selections
985
Control group selections
1716
Control groups set
285
Build and train orders
154
Abilities
108
Basic commands
325
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

NightelfData incomplete
11,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,056 4:43 8,113 9:26 12,169 14:09 16,225 18:53
Army4,135
Economy1,540
Production820
Technology875
Support4,135

Partial spend: actions with unknown prices are excluded.

Orc
16,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,056 4:43 8,113 9:26 12,169 14:09 16,225 18:53
Army7,235
Economy1,200
Production640
Technology1,560
Support5,590
18:53 / 18:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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