Replay
  • Night ElfDise
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • UndeadSheik
    1. Death Knight, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:09:52
Patch
2.00
Downloads
24
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 27, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

226 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp14
  • Druid of the Claw5
  • Archer4
  • Dryad1

Buildings

  • Moon Well4
  • Ancient of Wonders4
  • Ancient of Lore3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2

Control groups

Group 123456
Set 11 5 4 2 2 2
Used 90 64 67 194 164 143
Actions by type
Right clicks
797
Selections
314
Control group selections
722
Control groups set
26
Build and train orders
70
Abilities
42
Basic commands
37
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sheik (sheik#2417)

295 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Ghoul9
  • Acolyte7
  • Crypt Fiend3

Buildings

  • Crypt6
  • Ziggurat6
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Nerubian Tower1

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Potion of Healing1

Control groups

Group 123456
Set 66 1 6 7 1 2
Used 372 114 255 65 34 25
Actions by type
Right clicks
1064
Selections
504
Control group selections
865
Control groups set
83
Build and train orders
62
Abilities
12
Basic commands
37
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
5,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,678 2:28 3,355 4:56 5,033 7:24 6,710 9:52
Army1,940
Economy840
Production795
Technology700
Support1,490
Undead
6,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,678 2:28 3,355 4:56 5,033 7:24 6,710 9:52
Army1,725
Economy525
Production1,380
Technology1,035
Support2,045
9:52 / 9:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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