Replay
  • Night ElfDise
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
  • UndeadSheik
    1. Death Knight, level 3
vs
Game length
00:11:25
Patch
2.00
Downloads
25
Springtime 1.4
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 27, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

202 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 1
    3. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp24
  • Archer12

Buildings

  • Ancient Protector8
  • Moon Well7
  • Ancient of War3
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Improved Bows

Items

  • Potion of Healing1

Control groups

Group 123456
Set 13 9 3 2 1 1
Used 75 71 57 122 147 110
Actions by type
Right clicks
894
Selections
419
Control group selections
582
Control groups set
29
Build and train orders
96
Abilities
35
Basic commands
24
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
15

Sheik (sheik#2417)

280 APM

Heroes

  • Death KnightLevel 3
    1. Unholy Aura level 1
    2. Death Coil level 2

Units

  • Ghoul18
  • Acolyte9
  • Crypt Fiend4

Buildings

  • Ziggurat6
  • Spirit Tower3
  • Necropolis2
  • Tomb of Relics2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 123456
Set 55 1 5 8 1 5
Used 315 179 273 81 3 47
Actions by type
Right clicks
1276
Selections
530
Control group selections
898
Control groups set
75
Build and train orders
78
Abilities
19
Basic commands
63
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
6,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,845 2:51 3,690 5:42 5,535 8:33 7,380 11:25
Army1,560
Economy1,440
Production630
Technology370
Support2,790
Undead
7,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,845 2:51 3,690 5:42 5,535 8:33 7,380 11:25
Army3,020
Economy1,125
Production380
Technology855
Support2,000
11:25 / 11:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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