Replay
  • Night ElfDise
    1. Keeper of the Grove, level 3
    2. Demon Hunter, level 2
    3. Pit Lord, level 1
  • OrcIchiban
    1. Blademaster, level 2
    2. Shadow Hunter, level 2
vs
Game length
00:11:13
Patch
2.00
Downloads
26
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 27, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

193 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2
  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1
  • Pit LordLevel 1
    1. Rain of Fire level 1

Units

  • Wisp20
  • Archer4
  • Druid of the Claw4
  • Dryad2

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Reinforced Hides
  • Abolish Magic
  • Druid of the Claw TrainingLevel 7

Items

  • Staff of Teleportation1
  • Orb of Venom1

Control groups

Group 123456
Set 20 8 3 2 2 2
Used 74 89 35 142 156 90
Actions by type
Right clicks
799
Selections
382
Control group selections
586
Control groups set
37
Build and train orders
68
Abilities
54
Basic commands
44
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Ichiban (ichiban#1251)

85 APM

Heroes

  • BlademasterLevel 2
    1. Mirror Image level 1
    2. Critical Strike level 1
  • Shadow HunterLevel 2
    1. Hex level 2

Units

  • Peon12
  • Grunt3
  • Spirit Walker2

Buildings

  • Orc Burrow3
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • War Mill1

Upgrades

  • Spirit Walker TrainingLevel 2

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Lightning1

Control groups

Group 13456
Set 15 3 1 2 2
Used 86 0 12 11 6
Actions by type
Right clicks
351
Selections
267
Control group selections
115
Control groups set
23
Build and train orders
61
Abilities
16
Basic commands
20
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
6,535

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,634 2:48 3,268 5:36 4,901 8:24 6,535 11:13
Army1,830
Economy1,200
Production640
Technology750
Support2,115

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
5,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,634 2:48 3,268 5:36 4,901 8:24 6,535 11:13
Army990
Economy900
Production630
Technology640
Support2,090

Partial spend: actions with unknown prices are excluded.

11:13 / 11:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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