Replay
  • Night ElfLawLiet
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 4
    3. Priestess of the Moon, level 1
  • Night ElfKaho
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 4
    3. Priestess of the Moon, level 2
vs
Game length
00:18:13
Patch
2.00
Downloads
34
Lost Temple 2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 25, 2026 by Stowka
Game breakdown

LawLiet (LawLiet#3990)

195 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2
  • Priestess of the MoonLevel 1
    1. Trueshot Aura level 1

Units

  • Wisp42
  • Druid of the Claw4
  • Archer3
  • Dryad3
  • Goblin Sapper2
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Tree of Life7
  • Moon Well6
  • Ancient of Lore3
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Nature's Blessing
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 4
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Druid of the Talon TrainingLevel 2
  • Ultravision
  • Well Spring

Items

  • Scroll of Town Portal3
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Orb of Venom1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 55 13 4 22 4 1
Used 447 158 211 175 53 13
Actions by type
Right clicks
1095
Selections
552
Control group selections
1057
Control groups set
99
Build and train orders
183
Abilities
103
Basic commands
244
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Kaho (KAHO#31819)

293 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 1
    2. Entangling Roots level 2
    3. Thorns Aura level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Priestess of the MoonLevel 2
    1. Scout level 1
    2. Trueshot Aura level 1

Units

  • Wisp25
  • Archer6
  • Druid of the Claw4
  • Dryad2
  • Forest Troll Berserker1

Buildings

  • Moon Well8
  • Ancient of Wonders3
  • Tree of Life2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Strength of the WildLevel 3
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Abolish Magic
  • Ultravision
  • Reinforced Hides
  • Nature's BlessingLevel 2

Items

  • Scroll of Town Portal3
  • Orb of Venom2
  • Circlet of Nobility1
  • Staff of Preservation1

Control groups

Group 123456
Set 27 17 2 4 1 1
Used 1058 606 28 183 116 182
Actions by type
Right clicks
1823
Selections
775
Control group selections
2173
Control groups set
52
Build and train orders
138
Abilities
70
Basic commands
19
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
15,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,769 4:33 7,538 9:06 11,306 13:39 15,075 18:13
Army2,890
Economy4,900
Production1,095
Technology1,000
Support5,190

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
11,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,769 4:33 7,538 9:06 11,306 13:39 15,075 18:13
Army2,335
Economy2,180
Production790
Technology925
Support4,770

Partial spend: actions with unknown prices are excluded.

18:13 / 18:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays