Replay
  • UndeadPcg 123
    1. Death Knight, level 3
    2. Dark Ranger, level 3
    3. Lich, level 2
  • UndeadLucifer
    1. Crypt Lord, level 4
    2. Death Knight, level 1
vs
Game length
00:11:26
Patch
2.00
Downloads
27
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Aug 25, 2026 by kover2177
Game breakdown

Pcg 123 (Eric#6875)

261 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Crypt Fiend6
  • Obsidian Statue4
  • Acolyte3
  • Ghoul2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Creature Attack
  • Web
  • Creature Carapace

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 46 15 1 4
Used 298 199 17 112
Group 5670
Set 5 1 4 1
Used 186 0 36 0
Actions by type
Right clicks
1443
Selections
454
Control group selections
848
Control groups set
77
Build and train orders
63
Abilities
25
Basic commands
29
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Lucifer (Lucifer#1978)

300 APM

Heroes

  • Crypt LordLevel 4
    1. Impale level 2
    2. Carrion Beetles level 2
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul21
  • Acolyte18
  • Crypt Fiend9
  • Obsidian Statue1

Buildings

  • Ziggurat7
  • Spirit Tower3
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Graveyard1
  • Haunted Gold Mine1
  • Necropolis1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature Attack
  • Creature Carapace
  • WebLevel 3
  • Burrow

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Potion of Mana1

Control groups

Group 123456
Set 116 46 11 2 4 2
Used 369 2 23 326 264 137
Actions by type
Right clicks
1256
Selections
498
Control group selections
1121
Control groups set
181
Build and train orders
112
Abilities
21
Basic commands
158
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Timeline

Undead
6,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,746 2:51 5,493 5:43 8,239 8:34 10,985 11:26
Army2,330
Economy225
Production520
Technology920
Support2,220
UndeadData incomplete
10,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,746 2:51 5,493 5:43 8,239 8:34 10,985 11:26
Army4,655
Economy1,800
Production900
Technology1,455
Support2,175

Partial spend: actions with unknown prices are excluded.

11:26 / 11:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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