Replay
  • OrcIchiban
    1. Far Seer, level 5
    2. Firelord, level 1
  • OrcSoin
    1. Far Seer, level 5
    2. Shadow Hunter, level 4
    3. Firelord, level 3
vs
Game length
00:17:54
Patch
2.00
Downloads
31
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 23, 2026 by Stowka
Game breakdown

Ichiban (ichiban#1251)

102 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 2
    2. Chain Lightning level 3
  • FirelordLevel 1
    1. Summon Lava Spawn level 1

Units

  • Peon8
  • Tauren6
  • Spirit Walker5

Buildings

  • Orc Burrow10
  • Tauren Totem2
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • War Mill1

Upgrades

  • Backpack
  • Spirit Walker TrainingLevel 2
  • Pulverize
  • Reinforced Defenses

Items

  • Lesser Clarity Potion6
  • Healing Salve3
  • Scroll of Speed1
  • Circlet of Nobility1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 41 4 1 2 2 2
Used 169 5 0 19 18 17
Actions by type
Right clicks
687
Selections
482
Control group selections
228
Control groups set
52
Build and train orders
134
Abilities
52
Basic commands
59
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Soin (전소인#3190)

328 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • Shadow HunterLevel 4
    1. Hex level 1
    2. Healing Wave level 3
  • FirelordLevel 3
    1. Incinerate level 2
    2. Soul Burn level 1

Units

  • Peon18
  • Shaman10
  • Troll Headhunter/Berserker9
  • Troll Headhunter/Berserker8
  • Grunt2

Buildings

  • Orc Burrow7
  • Altar of Storms2
  • Spirit Lodge2
  • Fortress2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Shaman TrainingLevel 3
  • Ranged WeaponsLevel 2
  • Berserker Upgrade
  • Reinforced Defenses
  • Witch Doctor Training

Items

  • Lesser Clarity Potion3
  • Healing Salve3
  • Tiny Great Hall1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 1235
Set 52 30 8 1
Used 846 552 89 7
Group 6789
Set 2 2 1 2
Used 205 126 48 2
Actions by type
Right clicks
1703
Selections
1140
Control group selections
1875
Control groups set
98
Build and train orders
299
Abilities
131
Basic commands
309
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
8,020

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,748 4:28 5,495 8:57 8,243 13:25 10,990 17:54
Army2,655
Economy600
Production450
Technology865
Support3,450
OrcData incomplete
10,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,748 4:28 5,495 8:57 8,243 13:25 10,990 17:54
Army3,995
Economy1,350
Production840
Technology1,115
Support3,690

Partial spend: actions with unknown prices are excluded.

17:54 / 17:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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