Replay
  • Night ElfDise
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 2
  • UndeadBiko
    1. Death Knight, level 3
vs
Game length
00:09:08
Patch
2.00
Downloads
31
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 23, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

224 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2
  • Pandaren BrewmasterLevel 2
    1. Breath of Fire level 1
    2. Drunken Haze level 1

Units

  • Wisp17
  • Archer5
  • Dryad2
  • Goblin Shredder1

Buildings

  • Moon Well3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 20 7 6 3 1 1
Used 71 42 50 166 217 169
Actions by type
Right clicks
635
Selections
306
Control group selections
715
Control groups set
38
Build and train orders
52
Abilities
46
Basic commands
42
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Biko (Cucaracha#21207)

348 APM

Heroes

  • Death KnightLevel 3
    1. Unholy Aura level 2
    2. Death Coil level 1

Units

  • Ghoul11
  • Acolyte6
  • Gargoyle5

Buildings

  • Crypt9
  • Ziggurat3
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Circlet of Nobility1

Control groups

Group 12345
Set 47 19 2 1 14
Used 131 8 258 342 475
Actions by type
Right clicks
1122
Selections
321
Control group selections
1214
Control groups set
83
Build and train orders
41
Abilities
12
Basic commands
63
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,618 2:17 3,235 4:34 4,853 6:51 6,470 9:08
Army1,315
Economy1,360
Production640
Technology650
Support1,080
Undead
6,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,618 2:17 3,235 4:34 4,853 6:51 6,470 9:08
Army2,195
Economy450
Production2,160
Technology520
Support1,145
9:08 / 9:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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