Replay
  • HumanVerdi
    1. Archmage, level 4
    2. Paladin, level 3
  • OrcS.o.K.o.L
    1. Far Seer, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:13:32
Patch
2.00
Downloads
22
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 23, 2026 by Stowka
Game breakdown

Verdi (Verdi#21518)

325 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Peasant13
  • Rifleman12
  • Priest7
  • Footman6

Buildings

  • Farm7
  • Scout Tower4
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Control groups

Group 12345
Set 56 5 8 11 3
Used 771 116 984 344 2
Actions by type
Right clicks
882
Selections
642
Control group selections
2217
Control groups set
83
Build and train orders
101
Abilities
26
Basic commands
141
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

S.o.K.o.L (SoKoL#2317)

195 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Shadow HunterLevel 2
    1. Healing Wave level 1
    2. Hex level 1

Units

  • Peon8
  • Troll Headhunter/Berserker6
  • Shaman4
  • Troll Headhunter/Berserker4
  • Tauren1

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Spirit Lodge1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Spiked Barricades
  • Shaman TrainingLevel 2
  • Berserker Upgrade

Items

  • Lesser Clarity Potion4
  • Healing Salve3
  • Scroll of Speed2
  • Orb of Lightning1

Control groups

Group 12345
Set 40 10 1 2 1
Used 178 34 149 227 195
Actions by type
Right clicks
935
Selections
398
Control group selections
783
Control groups set
54
Build and train orders
98
Abilities
42
Basic commands
135
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
7,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,904 3:23 3,808 6:46 5,711 10:09 7,615 13:32
Army4,215
Economy975
Production670
Technology605
Support1,150
OrcData incomplete
6,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,904 3:23 3,808 6:46 5,711 10:09 7,615 13:32
Army2,150
Economy985
Production645
Technology715
Support2,270

Partial spend: actions with unknown prices are excluded.

13:32 / 13:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays