Replay
  • UndeadPcg 123
    1. Death Knight, level 5
    2. Lich, level 4
    3. Goblin Alchemist, level 3
  • OrcOrcbrave
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 4
vs
Game length
00:18:18
Patch
2.00
Downloads
29
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Aug 23, 2026 by kover2177
Game breakdown

Pcg 123 (Eric)

272 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 1
    3. Dark Ritual level 1
  • Goblin AlchemistLevel 3
    1. Acid Bomb level 2
    2. Chemical Rage level 1

Units

  • Obsidian Statue10
  • Ghoul7
  • Gargoyle4
  • Crypt Fiend4
  • Acolyte3

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Tomb of Relics2
  • Crypt1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature CarapaceLevel 2

Items

  • Rod of Necromancy2
  • Circlet of Nobility2
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Wand of Negation1
  • Orb of Corruption1

Control groups

Group 123457
Set 44 20 6 3 2 2
Used 694 421 94 204 327 61
Actions by type
Right clicks
2010
Selections
735
Control group selections
1801
Control groups set
77
Build and train orders
115
Abilities
89
Basic commands
80
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Orcbrave (精卫填海)

346 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 4
    1. War Stomp level 2
    2. Endurance Aura level 2

Units

  • Troll Headhunter/Berserker8
  • Peon7
  • Wind Rider6
  • Troll Batrider4
  • Troll Headhunter/Berserker3
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Altar of Storms2
  • Beastiary2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Envenomed Spears
  • Berserker Upgrade
  • Ranged Weapons
  • War Drums Damage Increase
  • Armor

Items

  • Lesser Clarity Potion10
  • Healing Salve4
  • Scroll of Speed4
  • Potion of Mana2
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 123890
Set 171 23 22 3 1 1
Used 523 509 146 325 413 549
Actions by type
Right clicks
1676
Selections
1193
Control group selections
2465
Control groups set
221
Build and train orders
191
Abilities
136
Basic commands
336
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
9,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,485 4:34 4,970 9:09 7,455 13:43 9,940 18:18
Army4,400
Economy225
Production700
Technology920
Support3,600
OrcData incomplete
9,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,485 4:34 4,970 9:09 7,455 13:43 9,940 18:18
Army3,970
Economy525
Production830
Technology990
Support3,625

Partial spend: actions with unknown prices are excluded.

18:18 / 18:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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