Replay
  • UndeadGonzoTramer
    1. Lich, level 4
    2. Death Knight, level 2
    3. Pit Lord, level 1
  • HumanArek
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 2
vs
Game length
00:16:33
Patch
2.00
Downloads
16
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 23, 2026 by kover2177
Game breakdown

GonzoTramer (GonzoTramer#2346)

213 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Pit LordLevel 1
    1. Howl of Terror level 1

Units

  • Ghoul20
  • Acolyte11
  • Crypt Fiend6
  • Obsidian Statue3
  • Abomination3

Buildings

  • Ziggurat6
  • Slaughterhouse3
  • Crypt2
  • Tomb of Relics2
  • Necropolis2
  • Altar of Darkness1
  • Nerubian Tower1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud
  • Web
  • Burrow

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Mana1
  • Scroll of Town Portal1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1245
Set 44 6 7 1
Used 386 243 169 169
Actions by type
Right clicks
1422
Selections
521
Control group selections
967
Control groups set
58
Build and train orders
128
Abilities
57
Basic commands
158
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Arek (arek#2306)

149 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1
  • PaladinLevel 2
    1. Holy Light level 1
    2. Devotion Aura level 1

Units

  • Peasant22
  • Footman10
  • Flying Machine6
  • Knight5

Buildings

  • Farm11
  • Altar of Kings2
  • Barracks2
  • Town Hall2
  • Scout Tower2
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Lumber Harvesting
  • Swords
  • Animal War Training

Items

  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Lesser Clarity Potion1
  • Boots of Speed1
  • Scroll of Town Portal1
  • Orb of Slow1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 93 4 17 2
Used 195 5 22 185
Group 5790
Set 2 2 1 9
Used 160 4 4 27
Actions by type
Right clicks
1006
Selections
374
Control group selections
602
Control groups set
130
Build and train orders
127
Abilities
26
Basic commands
23
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
12,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,020 4:08 6,040 8:16 9,060 12:24 12,080 16:33
Army5,010
Economy1,500
Production1,000
Technology1,195
Support3,375
Human
10,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,020 4:08 6,040 8:16 9,060 12:24 12,080 16:33
Army3,175
Economy2,420
Production960
Technology835
Support3,500
16:33 / 16:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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