Replay
  • Night ElfHiccup
    1. Beastmaster, level 3
    2. Naga Sea Witch, level 2
  • HumanOleksiiRadko
    1. Archmage, level 3
    2. Mountain King, level 4
vs
Game length
00:11:40
Patch
2.00
Downloads
22
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 22, 2026 by Stowka
Game breakdown

Hiccup (Hiccup#21167)

250 APM

Heroes

  • BeastmasterLevel 3
    1. Summon Bear level 2
    2. Summon Quilbeast level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp21
  • Archer11
  • Dryad3

Buildings

  • Moon Well4
  • Ancient of War3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient Protector2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Abolish Magic

Items

  • Lesser Clarity Potion4
  • Moonstone3
  • Potion of Healing3
  • Potion of Mana2
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 13 20 8 1 1 1 1
Used 195 392 48 9 261 28 13
Actions by type
Right clicks
994
Selections
521
Control group selections
946
Control groups set
45
Build and train orders
126
Abilities
35
Basic commands
199
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

OleksiiRadko (Leshka#21750)

264 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant9
  • Rifleman7
  • Footman4
  • Priest4
  • Sorceress1

Buildings

  • Farm7
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Healing1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 43 28 1 8 7 2
Used 259 270 163 173 260 13
Actions by type
Right clicks
987
Selections
545
Control group selections
1138
Control groups set
89
Build and train orders
101
Abilities
35
Basic commands
136
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
7,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,793 2:55 3,585 5:50 5,378 8:45 7,170 11:40
Army1,865
Economy1,260
Production965
Technology370
Support2,710
Human
6,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,793 2:55 3,585 5:50 5,378 8:45 7,170 11:40
Army2,670
Economy675
Production670
Technology535
Support1,865
11:40 / 11:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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