Replay
  • UndeadVarg
    1. Crypt Lord, level 3
  • UndeadEdo
    1. Crypt Lord, level 3
vs
Game length
00:07:51
Patch
2.00
Downloads
22
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 20, 2026 by Stowka
Game breakdown

Varg (VARG#22958)

244 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1

Units

  • Ghoul13
  • Acolyte11

Buildings

  • Ziggurat4
  • Nerubian Tower3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1

Upgrades

  • Cannibalize

Items

  • Sacrificial Skull1
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 1234567
Set 18 1 1 2 1 1 1
Used 336 238 150 48 0 0 0
Actions by type
Right clicks
543
Selections
255
Control group selections
772
Control groups set
25
Build and train orders
55
Abilities
9
Basic commands
30
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Edo (EdoBoi#2276)

141 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1

Units

  • Ghoul10
  • Acolyte6

Buildings

  • Ziggurat5
  • Nerubian Tower3
  • Crypt2
  • Haunted Gold Mine2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 123
Set 24 6 26
Used 57 48 19
Actions by type
Right clicks
489
Selections
246
Control group selections
124
Control groups set
56
Build and train orders
39
Abilities
6
Basic commands
11
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
4,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,053 1:57 2,105 3:55 3,158 5:53 4,210 7:51
Army1,560
Economy825
Production380
Technology300
Support1,005

Partial spend: actions with unknown prices are excluded.

Undead
4,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,053 1:57 2,105 3:55 3,158 5:53 4,210 7:51
Army1,200
Economy900
Production580
Technology300
Support1,230
7:51 / 7:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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