Replay
  • Night ElfDise
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
  • UndeadLucifer
    1. Death Knight, level 2
vs
Game length
00:06:18
Patch
2.00
Downloads
25
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 20, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

202 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Mana Burn level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp18
  • Archer4

Buildings

  • Moon Well4
  • Ancient of War3
  • Tree of Ages2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Lore1

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 13 3 7 4 2 3
Used 24 25 13 65 126 83
Actions by type
Right clicks
461
Selections
175
Control group selections
336
Control groups set
32
Build and train orders
43
Abilities
13
Basic commands
14
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Lucifer (Lucifer#34735)

263 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1

Units

  • Ghoul20
  • Acolyte7

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Necropolis1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Circlet of Nobility1
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 12456
Set 103 17 1 2 1
Used 155 23 141 114 73
Actions by type
Right clicks
549
Selections
125
Control group selections
506
Control groups set
124
Build and train orders
43
Abilities
4
Basic commands
64
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
4,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,268 1:34 2,535 3:09 3,803 4:43 5,070 6:18
Army520
Economy1,080
Production785
Technology640
Support1,080
Undead
5,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,268 1:34 2,535 3:09 3,803 4:43 5,070 6:18
Army2,400
Economy750
Production380
Technology320
Support1,220
6:18 / 6:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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