Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • OrcRaZZoRMaN
    1. Far Seer, level 4
    2. Shadow Hunter, level 2
vs
Game length
00:12:28
Patch
2.00
Downloads
20
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 20, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

224 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1

Units

  • Wisp16
  • Dryad12
  • Archer4

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Strength of the Wild
  • Abolish Magic

Items

  • Potion of Healing3
  • Lesser Clarity Potion2
  • Moonstone1
  • Staff of Preservation1

Control groups

Group 123456
Set 31 8 7 4 2 2
Used 127 70 89 170 183 167
Actions by type
Right clicks
1073
Selections
432
Control group selections
806
Control groups set
54
Build and train orders
92
Abilities
57
Basic commands
57
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
3

RaZZoRMaN (RaZZoRMaN#2591)

269 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1

Units

  • Raider13
  • Peon10
  • Grunt6

Buildings

  • Orc Burrow4
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare

Items

  • Lesser Clarity Potion5
  • Healing Salve4
  • Scroll of Speed3

Control groups

Group 12345
Set 98 4 25 13 19
Used 440 506 128 135 196
Actions by type
Right clicks
970
Selections
316
Control group selections
1405
Control groups set
159
Build and train orders
84
Abilities
44
Basic commands
130
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Nightelf
6,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,868 3:07 3,735 6:14 5,603 9:21 7,470 12:28
Army2,260
Economy960
Production640
Technology420
Support2,180
Orc
7,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,868 3:07 3,735 6:14 5,603 9:21 7,470 12:28
Army3,540
Economy1,135
Production650
Technology415
Support1,730
12:28 / 12:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays