Replay
  • HumanLeon
    1. Mountain King, level 3
  • UndeadLucifer
    1. Dreadlord, level 7
vs
Game length
00:16:19
Patch
2.00
Downloads
31
Lost Temple 2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 20, 2026 by kover2177
Game breakdown

Leon (LeonXIV#21701)

424 APM

Heroes

  • Mountain KingLevel 3
    1. Thunder Clap level 3

Units

  • Flying Machine25
  • Peasant18
  • Footman15
  • Dragonhawk Rider7
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Farm9
  • Gryphon Aviary3
  • Workshop3
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Defend
  • GunpowderLevel 2
  • Flak Cannons

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Tome of Retraining1

Control groups

Group 1234567
Set 225 155 137 37 29 14 2
Used 1079 366 478 236 884 19 42
Actions by type
Right clicks
1927
Selections
507
Control group selections
3104
Control groups set
599
Build and train orders
126
Abilities
85
Basic commands
147
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
2

Lucifer (Lucifer#34735)

299 APM

Heroes

  • DreadlordLevel 7
    1. Sleep level 3
    2. Carrion Swarm level 3
    3. Inferno level 1

Units

  • Gargoyle31
  • Ghoul29
  • Acolyte21

Buildings

  • Nerubian Tower7
  • Ziggurat5
  • Crypt4
  • Altar of Darkness2
  • Tomb of Relics2
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1

Upgrades

  • Creature Attack
  • Creature Carapace
  • Backpack

Items

  • Potion of Mana9
  • Rod of Necromancy2
  • Sacrificial Skull1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 12456
Set 211 57 2 3 2
Used 621 245 326 244 86
Actions by type
Right clicks
1724
Selections
618
Control group selections
1522
Control groups set
275
Build and train orders
178
Abilities
35
Basic commands
236
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Human
12,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,278 4:04 8,555 8:09 12,833 12:14 17,110 16:19
Army6,540
Economy1,735
Production1,180
Technology640
Support2,365
Undead
17,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,278 4:04 8,555 8:09 12,833 12:14 17,110 16:19
Army8,905
Economy2,025
Production1,160
Technology1,070
Support3,950
16:19 / 16:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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